What are studios looking for? How can I get into a good animation school? What should I be studying?
I get a lot of these types of questions now and again, and I never know how to answer them. I can’t be sure of what studios are looking for, I don’t control admissions policies to schools, and I have little idea what makes for a current and relevant curriculum. There are a lot of variables in your bid for a career in animation, and it’s kind of impossible to control most of them. You must be crazy to want this job!
I find it helpful to focus on the things I can control. Among those things are your study habits and how you spend your personal time. It’s good to work hard and have goals—without them we would get nowhere. Study hard and make decisive strides towards achieving your art goals. But in the heat of that pursuit, don’t forget to go out and live your life!
If you spend any amount of time looking at artists online, you’ve probably figured out by now that there are about a million dudes and dudettes in internetville who draw better than you (I relive this realization daily). Once your have done your best to rise to their level, the only tool you have to compete with these crazy talents is your background, your personal character—is you!
Consider developing your whole self with the same raw focus and intensity that you develop a particular skill set. Get focused. Go out, have adventures. Run, jump, skin your knee, fall in love, root loudly for the away team at a baseball game, barely escape a crash of stampeding rhinos, live to see another day. Experience things big and small. Go for a walk. The world is full of wonders.
I know this advice is not particularly animation-specific, but maybe that’s for the best. At any rate, it is something I feel strongly about. Animation is great, and there are few things that I enjoy doing more than drawing and storytelling. But in order to have stories to tell, first you have to live them.
Be good, and see you soon!
PS, if you were looking for advice on draftsmanship you should probably be reading this.
“I CAN SE CLEARLY NOW THE RAIN ITS GONE!”
What makes mothers all that they are?
Might as well ask, “What makes a star?”

Every time
sounds about right!
My life…
What. This is smart.
Im hungry….
knowhomo:
LGBTQ* Infographics To Spark 1,000 Conversations
(click on photos to view in larger scale)
Reminder:
Transgender Day of Remembrance #TDOR - November 20, 2012
Some of the Above Graphics From:
- Fenway Health (FenwayHealth.tumblr)
- Trans Student Equality Resources (transstudent.org)
- GLAAD (Glaad.org)
- Think Progress (ThinkProgress.org)
- Oxford University Soc LGBTQ (OUlgbtSoc.org.uk)
- It’s Pronounced Metrosexual (itspronouncedmetrosexual.com)- Find out more about Transgender Day of Remembrance at www.transgenderdor.org
hi guys! this is a comic i made for a final in my comics in literature class. we had to do a research paper on a topic we’d discussed in class and then accompany it with a comic with a relevant subject. my paper was about hyper-sexualization of women in comic books, but i decided to broaden it out here as well as personalize it and make myself the subject and discuss something i’ve been subjected to in the convention circuit and on the internet as well as thousands of other women, as well as give a cue to thought about how the comic book industry as well as the video game industry and even just media in general (all of which are male dominated) push such ridiculous pressures onto girls and women.
also, it feels kind of silly to have to add this since i hope it’s obvious, but i am very aware that there are men that don’t subscribe to this attitude, and am incredibly grateful that these issues are brought to light to people other than the ones that are subjected to it.
anyway haha i have literally been staring at this for 9 hours i don’t even know which direction is up anymore. thanks for reading!!!
This is true in all the ways is explained.